As usual, here I am posting a long update on how things are going.
I’d like to start this post mentioning early in June I went to b’Ars, an international VFX fair aimed for both professionals and students, with special focus on the artistic side of the film-making process and cloud VFX production. An event full of master classes, conferences, job-fair, etc. located in a beautiful Area of Barcelona. It’s funny how I always keep an eye on international events overseas and if it wasn’t because a friend of mine from Germany told me about this I would have probably never known about it. The list of guests was great and the conferences very interesting. Nikolai Lockertsen painting an environment piece on his iPad, Jonathan Opgenhaffen showing his Matte painting process at Double negative, Marco di Lucca and his self portrait, Nico Scapel from Framestore showing making of Gravity, Virginie Bourdin talking about successful creative decisions and many others. But there was one artist invited who I could easily say was the main reason I attended the event, and that was Ryan Church who came to first talk about design to previs with Daniel Gregoire and the next day about film design. He has been a big inspiration for me on environment design since first I saw his concepts for the Star Wars movies and then watched his GNOMON videos, it was very nice talking to him.
Since last update I’ve been busy with some freelance stuff, illustrations for card games and environment designs for a theme park, which was a very interesting experience giving for the first time a different use to my concept art. Unfortunately I can’t show any of that.
Another thing that kept me busy was a little personal project for N0DEWORLD, I started it as part of a challenge a friend of mine was running on concept art.org where you had to work on a personal project for 100 days posting every single day an update and with the goal of having 10 finished pieces at the end, but tight deadlines made me drop after a month there. I still want to continue working on this but might get a little bit more delayed.
Another challenge I have going on with some friends is, I think I already mentioned it before, to draw 100 line drawings. I’ve done 85 so far, very close to the goal, and while we try to keep it private for now because we might give them a very special use here are a few I already put in public for some reason.
Another habit I keep is the spit paints, it’s been over a year since I joined this group and I have over 260 done already, it’s a good daily reminder of things to improve or a challenge to paint thing otherwise I would never do.
LAst year on one of my blog updates I mentioned the project substrata, a dark fantasy art book including artworks from over 80 professional artists. The book has finally been released and I just got my copy a few days ago, I’m very happy to be included in such book with so many great artists, some of them friends.
Last thing but not less important, studies, some done for personal/professional pieces and some others done for this Facebook group called virtual plain air where you paint a study using google maps. It was really fun and learned a lot.
And not virtual but real plain air studies
And speaking of studies, in all this time I could only go to one more life drawing session with model, I miss it when I can’t go, but anyway here are the drawings.
To close this post, I have to mention once again the upcoming workshops in London and Troia, it’s less than a month left before I fly, it’s going to be very inspiring and fun. Between the workshops I’m going to Romania and after them I’m moving to Japan for 3 months to look for a job there.
Next blog update will probably be after the workshops, with lots of pictures as usually, until then, keep it up! Thanks for reading
here’s another massive update showing what I’ve been working on since last update.
First of all a couple of environments with Japan as the main theme though not connected because the first one is in the feudal time and the second one some sort of post apocalyptic scenario in a very near future inspired by, The last of us and the backgrounds you see in some anime movies. I painted the second one after the studies I posted in the last update and that allowed me to learn a lot.
In the previous update I mentioned I was working on something for my friend Jonathan’s IP ‘RAIJIN’. For several reasons I had to put eat over and over again on stand by but I was able to finally finish and I can’t be happier with the result. Remember to check his stuff on his page.
These are the thumbnails I painted to establish the shot.
And another personal piece for the portfolio, painting a spaceship for a spitpaint I realized it’s a subject I didn’t cover in a long time so I decided to take some time to paint one properly.
This is some freelance work I’ve done for IHMAN 3D School, a couple of set of designs for their courses. They are a spanish online school and I might be teaching there in the future, which is quite exciting, but right now I have other priorities since I’d like to get more concept art freelance work or even moving for another in-house position. Wouldn’t mind going back to the UK for the summer.
I promised my friend Emerson a few months back I would be drawing more mechs “soon” but for some reason or another it took me quite longer. Inspired by his drawings, or all the ones I see in the many japanese books I have I started drawing some and adding this quick shading first thinking because it was cool and made them easy to read but I was actually hiding some weak points.
I then drew a few more and even not just mechs and I started what I’m happy now to say it’s a habit of drawing one line sketch everyday. Here are some I already showed, but there are many more, thought you will have to be patient because I’m thinking of something special for them.
Another collection of spitpaints and failures, they are still fun, because it’s a constant reminder of several points I want to improve in my work.
And all the drawings done in the life drawing sessions with model since last update. Still having lots of fun with them, unfortunately they have been cancelled this month for not enough attendants, guess people prefer the outside in Spring.
Some drawings from cafe sketch meetings.
April 23rd, Sant Jordi, is one of the most important days of the year in Catalonia, but I almost forgot. Fortunately as soon as I heard of it I decided to go for a walk around the center of the Barcelona city. Roses for women and books for men, the place was overflown by people, weather was good but still wanted to go the same cafe I always go to draw though alone this time. For my surprise, I found this old library open to the public due to the special day, and I felt I had to draw there, just some sort of study yeah, but motivating to do it in such beautiful place. It wasn’t easy with people taking pictures of me (they might have thought I was part of the visit), children breathing on my ears and other people telling me “good job, you’re so talented!” and getting angry whenever I said “you know, it’s just practice” It was a nice day anyway!
Finally, if in the previous update I was announcing I would be attending The Trojan Horse was a Unicorn workshop in Portugal, now I’m very happy to announce I will be in London too by the end of August for the Industry Workshops.
It’s been more than 3 months since last update, sorry but I’ve been pretty busy with the job at Rare and all the stuff I’ve been doing at home and I’m going to show here. I know it’s not excuse because inside me I was telling constantly “I should update I should update” but I was always waiting for something else to add.
Anyway, first of all right after the last update I went to London in August to attend a Schoolism workshop about creature design with Terryl Witlatch. She’s been one of my favorite creature designers for quite a while and learning from her was very inspiring. I told my self I would take that inspiration to work more on creatures but in fact I haven’t done any proper design since then because I’ve been focusing on other stuff. I also managed to get a drawing by Bobby Chiu on my sketchbook.
That same week I did a few more sketches from life.
Speaking of workshops, after missing so many cool ones included the one just finished in Bali, when I saw Massive Black announced their 2013 edition in September I couldn’t resist anymore and sorted everything quickly to be able to go there, see some friends I made 2 years ago in San Francisco, others I’ve made in the last 2 years online, and learn and get inspired by everyone included in the mind blowing instructors list.
If you didn’t notice, I love mechs,a ll kinds of and whenever I feel stressed or down this is probably the thing that most relaxes and motivates me. Here are a couple of new designs I’ve done, and I will try to find time to do these more often reason why I decided to include a new tab on my site focused on mechs/vehicles.
I took last week of August off to go back home and spend it in Barcelona with family and friends, but what was going to be my holiday ended up being another week of intense work. I saw Marta Nael organized a contest to include some artworks inspired by her creations on her new book (already out) and I couldn’t stay away from it considering how supportive Marta was with me when they included my work on that book compiling spanish artists. I decided to take as inspiration his cyborg elves because I love mixing sci-fi and Fantasy and thought was an interesting concept. This is the result which was finally included in the book.
On my previous post I showed an environment concept art I did for substrata. I wasn’t happy with the result so I wanted to take the opportunity of the deadline extension to rework the concept from scratch, but at then end I only had time to design what was going to be the main element of my environment, this big badass statue as tribute to all those statues we find in this genre. They’r looking for a publisher at the moment, can’t wait to have this book in my hands with all the amazing works from so many artists.
Another thing I mentioned in the previous post was the daily spitpaintings. We made a facebook group considering the amount of requests we were getting to join the group so we would post the topics every day and people could pick one (or more or even mixing them) and paint their spitpaintings. With a humble success in the beginning a few weeks ago the group exploded and now it has over 15000 members. It’s incredible and enormously inspiring to see lots of professionals joining and painting stunning pieces in just 30 minutes but also beginners who enjoy the exercise. I still have a lot to improve and I’m not happy with most of them but here’s the collections of all I’ve done since then.
A few months ago Alejandro Mirabal invited me and a few more guys such as Long Pham and Jonathan Gonzalez to join a group to develop our own personal project, after weeks of exploration brainstorming ISIS came out. I felt bad for not being able to produce as much work as the other guys were but working on it has been very motivating and allowed me to work on some challenging designs for me. Some of the concepts here won’t make it into the game or are still WIP but hope you like them and make sure you check the work from the other members in the group.
Working on Isis made me thought how much I missed working on my own IP, Space Lotus, left in stand by after moving to the UK. And also since I attended the first class of environment design with James Paick early last year I’ve been waiting for the right moment to join the second class. So I registered for the class, started last month and I managed to, not without some adjustments, bring back Space Lotus and work on the environments for the IP in the course. I´m enjoying it a lot, but when I attended the first class I had all the time possible because I didn’t have a job, but now working full time every day makes things pretty intense (not to mention the week I was sick), thats why I want to refine all the pieces after the course because now they look loose lacking the time to push them.
The first week of the course was kind of a warm up so we could paint anything we wanted. I still wanted to finish that environment concept I had in mind for substrata, so now not attached to the brief of dark fantasy as a genre I had a little bit more freedom and went for more asian-fantasy-colorful theme.
This is an Art test I did for a company in the UK. First I did some quick sketches/studies and then the final shot. Was challenging a lot of fun looking for more realism than the usual in my works. I don’t know if I´ll get the job but I’m pretty excited about it.
Just to finish this long post, finally LMS Killbook of a bounty hunter, is out! I just received my copy yesterday and the book is massive! I heard from a lot of people it was big but never imagined like this. The layout of the book is very unique and full of details, deep in story and high quality artworks. It’s definitely a must have in my opinion and recommended to everyone. Dan‘s work has been very inspiring for the community and how you can make a successful thing of a personal project, and proof of that inspiration was the massive response of people painting LMS artworks with many of them included in the last pages of the book. It’s a honor for me to have a piece in there and I’m very grateful for that. It’s also a good coincidence and makes me very happy to share page with Sickbrush.
I hope it wasn’t too boring, and again, if you’re going to the workshop next month and you see me around and want to hang out for a bit don’t hesitate, it’s going to be a lot of fun 🙂
It’s been a while since the last post. After that one I painted a few more things that some of you probably saw on facebook, but had a few weeks lacking motivation at home for some reasons.
But motivation is back! And the last few weeks I’ve been painting, sketching, studying, networking and so as much as I could in my free time (still working full time).
I started doing 30 minutes speed paints at work with my workmates and also joined a group with a few friends to do more speed paintings every day and also studies from life.
You can check the work of the other people here
I knew about substrata a bit too late and only had 2 days to work on my entry, fortunately they extended the deadline and now I will have time to rework on this or do something else
The last 2 weeks have really been crazy, I got a job as in-house concept artist in England and I’m moving tomorrow to be there for the next 3 months! This is very exciting as well as a bit scary to finally face the job I’ve been training for in the last 2 years. But if I keep doing what I’ve been doing, work hard and give my best, I think everything will be fine.
Busy getting things ready I didn’t have time to paint or design something very refined, so it was a great opportunity to sketch a lot every free moment I found, hope you like it : )
Here’s some stuff done for the two last bloodsports. For those who don’t know bloodsports are challenges in the Crimson Daggers community and are a great exercise to improve, and feel part of the community, it’s totally worth and I recommend anyone to give it a try 🙂
Bloodsport #13: Time travelers final piece, wip and sketches/studies
Bloodsport #14 Beastmasters Final piece, wips, sketches and studies
I painted this illustration for the reprint of LMS killbook of a bounty hunter by Danny Luvisi, so happy my work will be in the book together with a lot of great artists.
This transport mech/vehicle design was my entry for the Mech World Contest, shame I didn’t have time to paint an environment (2 entries were allowed) because I was quite excited about it.
During the last 2 months of 2012 I was working on this personal IP (though not exclusively dedicated to it because I was painting other stuff you already saw here and studying), to make a set of designs for the portfolio. There are more designs I didn’t finish yet, basically environments and characters but I wanted to post these since I’m already looking for jobs.
Depends on my situation in the weeks coming you will see eventually those environments and characters…..or they will never be seen …
Some new stuff after a while without updates
A few more stuff