Name: Israel Alvarez Carrion
Current professional situation: Concept artist for video games.
Bio: I was born in Alicante, Spain. Graduated at computer engineering in Barcelona then I realize I what I really wanted to do was to create interesting worlds for people to enjoy.
Between 2008-2011 worked on all the visuals for the games developed by Tanoku.
In 2011 I left the indie development path to push my art skills attending some short-term online courses such as environment design at CGMA or in-class at FZD, and going to events like the Massive Black or Schoolism workshops.
In 2013 I got my first in house position working as concept artist at Rare in the UK but moved back to Spain the year after to freelance until I moved to Japan in 2015 to work at Platinum Games for five years.
Currently I’m working remotely for a small studio outsourcing concept art for AAA games.
Future: Publishing my own artbook is a big goal for me and giving a try to animation as animated movies have been a big inspiration. I want to continue growing as an artist, story teller and world builder as my desire for learning never stops. I want to connect with inspiring artists and travel to continue feeling inspired by the beauty of this world.
Other interests: Nature, historical architecture, cultures, cycling and photography.
Languages: English, Japanese, Spanish, Catalan